using System;

namespace Game
{
    [Flags]
    public enum WidgetInputDevice
    {
        None = 0x0,
        Keyboard = 0x1,
        Mouse = 0x2,
        Touch = 0x4,
        GamePad1 = 0x8,
        GamePad2 = 0x10,
        GamePad3 = 0x20,
        GamePad4 = 0x40,
        Gamepads = 0x78,
        VrControllers = 0x80,
        All = 0xFF
    }
}
